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VectSharp 2.6.1
A light library for C# vector graphics
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This is the complete list of members for VectSharp.ThreeD.SpotlightLightSource, including all inherited members.
| AngleAttenuationExponent | VectSharp.ThreeD.SpotlightLightSource | |
| BeamWidthAngle | VectSharp.ThreeD.SpotlightLightSource | |
| CastsShadow | VectSharp.ThreeD.SpotlightLightSource | |
| CutoffAngle | VectSharp.ThreeD.SpotlightLightSource | |
| Direction | VectSharp.ThreeD.SpotlightLightSource | |
| DistanceAttenuationExponent | VectSharp.ThreeD.SpotlightLightSource | |
| GetLightAt(Point3D point) | VectSharp.ThreeD.SpotlightLightSource | |
| GetObstruction(Point3D point, IEnumerable< Triangle3DElement > shadowingTriangles) | VectSharp.ThreeD.SpotlightLightSource | |
| Intensity | VectSharp.ThreeD.SpotlightLightSource | |
| Position | VectSharp.ThreeD.SpotlightLightSource | |
| SpotlightLightSource(double intensity, Point3D position, NormalizedVector3D direction, double beamWidthAngle, double cutoffAngle) | VectSharp.ThreeD.SpotlightLightSource |