VectSharp 2.6.1
A light library for C# vector graphics
|
This is the complete list of members for VectSharp.ThreeD.SpotlightLightSource, including all inherited members.
AngleAttenuationExponent | VectSharp.ThreeD.SpotlightLightSource | |
BeamWidthAngle | VectSharp.ThreeD.SpotlightLightSource | |
CastsShadow | VectSharp.ThreeD.SpotlightLightSource | |
CutoffAngle | VectSharp.ThreeD.SpotlightLightSource | |
Direction | VectSharp.ThreeD.SpotlightLightSource | |
DistanceAttenuationExponent | VectSharp.ThreeD.SpotlightLightSource | |
GetLightAt(Point3D point) | VectSharp.ThreeD.SpotlightLightSource | |
GetObstruction(Point3D point, IEnumerable< Triangle3DElement > shadowingTriangles) | VectSharp.ThreeD.SpotlightLightSource | |
Intensity | VectSharp.ThreeD.SpotlightLightSource | |
Position | VectSharp.ThreeD.SpotlightLightSource | |
SpotlightLightSource(double intensity, Point3D position, NormalizedVector3D direction, double beamWidthAngle, double cutoffAngle) | VectSharp.ThreeD.SpotlightLightSource |