VectSharp 2.6.1
A light library for C# vector graphics
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VectSharp.ThreeD.MaskedLightSource Member List

This is the complete list of members for VectSharp.ThreeD.MaskedLightSource, including all inherited members.

AngleAttenuationExponentVectSharp.ThreeD.MaskedLightSource
CastsShadowVectSharp.ThreeD.MaskedLightSource
DirectionVectSharp.ThreeD.MaskedLightSource
DistanceVectSharp.ThreeD.MaskedLightSource
DistanceAttenuationExponentVectSharp.ThreeD.MaskedLightSource
GetLightAt(Point3D point)VectSharp.ThreeD.MaskedLightSource
GetObstruction(Point3D point, IEnumerable< Triangle3DElement > shadowingTriangles)VectSharp.ThreeD.MaskedLightSource
IntensityVectSharp.ThreeD.MaskedLightSource
MaskedLightSource(double intensity, Point3D position, NormalizedVector3D direction, double distance, GraphicsPath mask, double maskOrientation, double triangulationResolution)VectSharp.ThreeD.MaskedLightSource
MaskedLightSource(double intensity, Point3D position, NormalizedVector3D direction, double distance, IEnumerable< GraphicsPath > triangulatedMask, double maskOrientation)VectSharp.ThreeD.MaskedLightSource
OriginVectSharp.ThreeD.MaskedLightSource
PositionVectSharp.ThreeD.MaskedLightSource