VectSharp 2.6.1
A light library for C# vector graphics
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This is the complete list of members for VectSharp.ThreeD.AreaLightSource, including all inherited members.
AreaLightSource(double intensity, Point3D center, double radius, double penumbraRadius, NormalizedVector3D direction, double sourceDistance, int shadowSamplingPointCount) | VectSharp.ThreeD.AreaLightSource | |
CastsShadow | VectSharp.ThreeD.AreaLightSource | |
Center | VectSharp.ThreeD.AreaLightSource | |
Direction | VectSharp.ThreeD.AreaLightSource | |
DistanceAttenuationExponent | VectSharp.ThreeD.AreaLightSource | |
GetLightAt(Point3D point) | VectSharp.ThreeD.AreaLightSource | |
GetObstruction(Point3D point, IEnumerable< Triangle3DElement > shadowingTriangles) | VectSharp.ThreeD.AreaLightSource | |
Intensity | VectSharp.ThreeD.AreaLightSource | |
PenumbraAttenuationExponent | VectSharp.ThreeD.AreaLightSource | |
PenumbraRadius | VectSharp.ThreeD.AreaLightSource | |
Radius | VectSharp.ThreeD.AreaLightSource | |
ShadowSamplingPointCount | VectSharp.ThreeD.AreaLightSource | |
SourceDistance | VectSharp.ThreeD.AreaLightSource |