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VectSharp 2.6.1
A light library for C# vector graphics
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This is the complete list of members for VectSharp.ThreeD.AreaLightSource, including all inherited members.
| AreaLightSource(double intensity, Point3D center, double radius, double penumbraRadius, NormalizedVector3D direction, double sourceDistance, int shadowSamplingPointCount) | VectSharp.ThreeD.AreaLightSource | |
| CastsShadow | VectSharp.ThreeD.AreaLightSource | |
| Center | VectSharp.ThreeD.AreaLightSource | |
| Direction | VectSharp.ThreeD.AreaLightSource | |
| DistanceAttenuationExponent | VectSharp.ThreeD.AreaLightSource | |
| GetLightAt(Point3D point) | VectSharp.ThreeD.AreaLightSource | |
| GetObstruction(Point3D point, IEnumerable< Triangle3DElement > shadowingTriangles) | VectSharp.ThreeD.AreaLightSource | |
| Intensity | VectSharp.ThreeD.AreaLightSource | |
| PenumbraAttenuationExponent | VectSharp.ThreeD.AreaLightSource | |
| PenumbraRadius | VectSharp.ThreeD.AreaLightSource | |
| Radius | VectSharp.ThreeD.AreaLightSource | |
| ShadowSamplingPointCount | VectSharp.ThreeD.AreaLightSource | |
| SourceDistance | VectSharp.ThreeD.AreaLightSource |